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About Me
I'm a paragraph. Click here to add your own text and edit me. It’s easy. Just click “Edit Text” or double click me to add your own content and make changes to the font. Feel free to drag and drop me anywhere you like on your page. I’m a great place for you to tell a story and let your users know a little more about you.
This is a great space to write long text about your company and your services. You can use this space to go into a little more detail about your company. Talk about your team and what services you provide. Tell your visitors the story of how you came up with the idea for your business and what makes you different from your competitors. Make your company stand out and show your visitors who you are.
About Me
I'm a paragraph. Click here to add your own text and edit me. It’s easy. Just click “Edit Text” or double click me to add your own content and make changes to the font. Feel free to drag and drop me anywhere you like on your page. I’m a great place for you to tell a story and let your users know a little more about you.
This is a great space to write long text about your company and your services. You can use this space to go into a little more detail about your company. Talk about your team and what services you provide. Tell your visitors the story of how you came up with the idea for your business and what makes you different from your competitors. Make your company stand out and show your visitors who you are.
Graduate Collection
Graduate Collection
PROP ART
Objective: prop art for Horizon Forbidden West.
From September 2017 until March 2018 I interned at Guerrilla as a Concept Artist. Here I was responsible for designing and visualising building blocks (in-game props/assets) for Horizon Zero Dawn's sequel, Horizon Forbidden West. Here I was tasked to make the art of various props, mainly for the Oseram tribe.
Things I have worked on include a counterweight and a bellow for the Oseram tribe, as well as some generic wooden crates and various vegetables.
Year: 2017-2018
Brand: Guerrilla
Used software: Photoshop, Maya, ZBrush, SketchUp & Marvelous