About Me
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About Me
I'm a paragraph. Click here to add your own text and edit me. It’s easy. Just click “Edit Text” or double click me to add your own content and make changes to the font. Feel free to drag and drop me anywhere you like on your page. I’m a great place for you to tell a story and let your users know a little more about you.
This is a great space to write long text about your company and your services. You can use this space to go into a little more detail about your company. Talk about your team and what services you provide. Tell your visitors the story of how you came up with the idea for your business and what makes you different from your competitors. Make your company stand out and show your visitors who you are.
About Me
I'm a paragraph. Click here to add your own text and edit me. It’s easy. Just click “Edit Text” or double click me to add your own content and make changes to the font. Feel free to drag and drop me anywhere you like on your page. I’m a great place for you to tell a story and let your users know a little more about you.
This is a great space to write long text about your company and your services. You can use this space to go into a little more detail about your company. Talk about your team and what services you provide. Tell your visitors the story of how you came up with the idea for your business and what makes you different from your competitors. Make your company stand out and show your visitors who you are.
Graduate Collection
Graduate Collection
Omar Pasha, MSc.
General Information
Full Name: Omar Pasha
Date of Birth: 12/05/1993
Tel. Number: +316 36499981
Email Address: omarpasha99@hotmail.com
Hi, welcome to my portfolio website. My name is Omar Pasha. I'm a Design Engineer currently active in the footwear field.
Although I currently work as a Footwear & Accessory Designer, my experience in design is widely varied.
It all leads back to my educational background:
I have studied Industrial Design Engineering at the Delft University of Technology where I have learned the ins and out of what design entails in a general sense. This bachelor was followed by the master Design for Interaction, where I gained an understanding in the relationship between the user and the product. Very useful for experience design and UX design related projects.
Above all, however, I developed a unique way of analytical thinking which sets me apart in the world of Footwear Design.
My initial ambition was in the Automotive field. During my bachelor I did the Automotive Design minor at the Delft University of Technology, while during my master I followed every Automotive Design related optional courses. I also followed one semester of Automotive & Transport Design at Coventry University as an exchange student.
This all gave me exceptional visualisation skills, both by hand and digitally, both in 2D and 3D.
While my love for Automotive Design started to decline due to personal circumstances, I started searching for new design directions. Leading to 2017 where I dabbled in the world of Concept Art as an intern at Guerrilla Games where I worked on the popular Horizon franchise - mainly Horizon Forbidden West. Here my visualisation skills developed even further, mainly in the digital realm (Photoshop).
This was followed by a graduation project, which I did on collaboration with Guerrilla Games. Here I combined my love for designing physical projects with my educational background (Experience Design) and my newly found love for Concept Art. During this project I translated the Horizon Zero Dawn digital experience into a physical object.
Although all of this was incredibly fun and educative, one of my main interests was still left untouched: fashion.
My love for fashion started in the sneaker world so it only made sense to pursue a career in footwear design. Not only my analytical way of thinking, but also my experiences in a wide variety of design fields give me a unique view on the world of footwear.
As of 2017 I am a full time Footwear (& Accessory) Designer. Besides this I use my spare time to learn new skills (sewing, 3D printing, resin casting) and keep challenging myself creatively. To continue doing this I started the brand collectabun which allows me to explore more than just shoes.
Please feel free to contact me if you would like to discuss a possible project or learn more about my work.
Curriculum Vitae
Languages
Dutch (native)
English
Design Skills
Footwear Design
Accessory Design
UX Design
Automotive Design
Concept Art
Hand drawing
Prototyping
Adobe Suite
Photoshop
Illustrator
InDesign
XD
Premier
CAD Software
SketchUp
Fusion 360
SolidWorks
Blender
Maya
Alias
Rhinoceros
Personal Interests
Fashion
Movies
Creating
Problem Solving
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Professional Experience
Head of Footwear Design
Filmore
March 2022 - Present
Weert, The Netherlands
Footwear Designer
Bos Group International
March 2022 - Present
Weert, The Netherlands
Founder / All-round Designer
collectabun
April 2021 - Present
Tilburg, The Netherlands
Footwear & Accessory Designer
ROYAUMS & CERO NINE
December 2019 - February 2022
Amsterdam, The Netherlands
Founder / All-round Designer
Eastern Pharaoh
September 2010 - April 2021
The Hague, The Netherlands
MMEK'
Experience Designer
March 2019 - June 2019
Utrecht, The Netherlands
Graduation Student
Guerrilla (Collaboration)
May 2018 - November 2018
Delft / Amsterdam, The Netherlands
Concept Art Intern
Guerrilla
September 2017 - March 2018
Amsterdam, The Netherlands
Disruptive Innovator (Internship)
Unilever
March 2017 - July 2017
Vlaardingen, The Netherlands
Drawing Specialist (Freelance)
BluLocks
September 2015 - October 2015
Delft, The Netherlands
Education
Master of Science (MSc.),
Design for Interaction
Delft University of Technology
September 2015 - November 2018
Delft, The Netherlands
Bachelor of Science (BSc.),
Industrial Design Engineering
Delft University of Technology
September 2012 - July 2015
Delft, The Netherlands
Additional Education
Sewing Classes
Geweldig Goed!
October 2021 - July 2022
Naarden. The Netherlands
Automotive & Transport Design (Exchange)
Coventry University
September 2016 - February 2017
Coventry, The United Kingdom
Automotive Design (Minor)
Delft University of Technology
September 2014 - February 2015
Delft, The Netherlands
VWO Atheneum, Natuur & Techniek
Picasso Lyceum Zoetermeer
September 2005 - June 2012
Zoetermeer, The Netherlands
Voluntary Endeavors
Participant (40 km)
Nacht van de Vluchteling
June 2022
Rotterdam, The Netherlands
Volunteer
Nacht van de Vluchteling
September 2021
The Hague, The Netherlands
Participant (40 km)
Nacht van de Vluchteling
June 2019
Rotterdam / The Hague, The Netherlands
Interpreter
Gemeente Pijnacker-Nootdorp
October 2015
Pijnacker, The Netherlands
Competitions
Renault Design Award
Renault
August 2017 - November 2017
Delft / Amsterdam, The Netherlands
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Responsible for designing all footwear products. Also involved in most creative developments for the brand (website, creative direction, etc.)
Responsible for all new developments for Filmore as Head of Footwear Design. Also responsible for new footwear designs and trend forecasts for the Maruti brand.
A brand merging art, fashion, pop culture and street culture, with a focus on collectibles and collaborations. Products range from designer toys to clothing.
Responsible for the design of all future footwear and accessory products for the luxury brand ROYAUMS and the unisex sneaker brand CERO NINE as well as the seasonal colours for upcoming collections, starting from SS21.
A (freelance) T-shirt company which does not only create and sell T-shirt designs under its own name, but also presses custom T-shirts on demand.
Responsible for ideating, designing, and the technical development of interactive spaces and exhibits and supporting projects throughout the entirety of the process. Projects I worked on include Continium (a science center), The Dutch Dance Experience (an experience center), and a pitch for the Dutch Shoe Museum.
Graduation project, done in collaboration with Guerrilla, in which the Horizon Zero Dawn experience was translated into merchandise / a physical product.
Assisted in the visual design of Horizon Forbidden West, mainly prop art.
Assigned to design a new salad dressing experience in a team of six people.
Responsible for making the evolution of the BluLocks concept visual, as well as creating some simple graphic representations of the lock’s principle.
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MSc. program that focusses on user centered design, while also elaborating on the knowledge gained from the BSc. Industrial Design Engineering. A mix between UX design and traditional product design.
Gained experience in a wide variation of software, including most of the Adobe programs and various 3D and coding programs. Also improved my hand drawing skills and developed a critical/analytical way of thinking. Furthemore I got familiar with Delft’s appraised methodology.
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Casual weekly classes to gain a basic understanding of sewing.
Got introduced to new software and improved my (automotive) visualisation skills, both in 2D and 3D, both digitally and physically. Had a first shot at automotive clay modeling, and gained hands on experience in a wind tunnel.
Learned how to design a car based on its package. Also improved hand drawing (with Copic markers among others) and drawing under pressure (speed drawing). This minor inlcuded multiple team projects.
Secondary school on VWO Atheneum level (Secondary Scientific Education) with the Natuur & Techniek (Nature & Technology) profile. This profile includes all scientific subjects (mathematics, physics, and chemistry).
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Walking 40 kilometers in Rotterdam, starting at midnight, to raise money for refugees.
Volunteering during the event of the Nacht van de Vluchteling (Night of the Refugee) at the starting location.
Walking 40 kilometers from Rotterdam to The Hague, starting at midnight, to raise money for refugees.
Voluntary interpreter (Arabic - Dutch) in a temporary refugee shelter.
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Six selected duos were assigned to design both interior and exterior based on one of Renault’s life phases. In our case this was the final phase: wisdom. We took a very story and experience heavy approach.